Increasing automotive hand raisers by gamifying a web-series
One of the largest auto industry brands, partnered with a major Canadian media company to create an adventure-based web-isode series that featured a lineup of their cars. Our team was engaged to create an integrated contest microsite that showcased in an interesting and interactive way, the key features and competitive advantages of the vehicles as well as support the weekly contest.
year
2015
Team
Account Manager, Strategist, Creative Director, Art Director
my role
UX Architect
What I did
Conducted analytics reviews of past years campaigns, defined user groups and personas, defined UX strategy, created userflows, IA maps and wireframes and low-fidelity prototypes of the entire experience.
See the live project
--->
Note: This project is under NDA. Project details and artefacts have been altered to respect the agreements.
Note: This project is under NDA. Project details and artefacts have been altered to respect the agreements.
A hub for an adventure series integrated with a contest to win a car
Our client was running one of their biggest and most costly campaigns to demonstrate the benefits of the technology, versatility and durability of their vehicle lineups, evoke pride in the ownership of their brand and promote product education through a 10-week contest. Contrary to the previous years, this microsite would be the only web destination for watching the adventure series. The design of this web experience was an opportunity to significantly grow new prospect customers from a large pool of adventure enthusiasts.
Learn more
the goal

Gather contest entrants and more

The contest microsite hosted a 10-week series and included educational imagery and video assets featuring the vehicles. Users who answered trivia and registered for the contest earned ballots to increase their chance of winning a vehicle. Our team was asked to integrate the series, the contest and the vehicle assets in an engaging way to help gather contest entrants and educate consumers about the vehicle lineups.

the audience

Three user groups with unique goals

The web-series and the automotive vehicles were distinctive brands, each with their unique audience, who didn’t share the same goals and motivations. We also needed to integrate episodes within a contest. This could not be a disjointed experience for our users.

the process

Tailoring engagement for varying motivation levels

Our strategy was to identify the motivations and goals of each unique user group so that we can contextually reveal prioritized content and tasks relevant to them. Instead of providing all users with all the options upfront, we reduced the number of choices they had to make and incentivized engagement through a gamified experience.

View case study
--->
the process

I leveraged analytics to define user groups

With an extremely tight schedule and no time for qualitative research, I came up with a rapid quantitative method to review traffic data from all sources and form a hypothesis about the target user groups. This helped lay the foundation for prioritizing tasks on the microsite based on each user groups’ engagement motivations.

View case study
--->
Read my blog post
--->
the process

I conducted task analysis

Using a framework for task analysis, I prioritized the tasks that our client had identified as high value on the microsite to help us focus on priority tasks based on motivation levels and minimize disjointed events for each targeted user groups.


Read my blog post
--->
the process

I leveraged the hook model

In order to encourage users to come back to the microsite and engage with the content, I leveraged the principles of the hook model to identify opportunities across the website to engage and retain contestants. The most notable component was the design of a contest dashboard that displayed the progress of users on the web-series as well as tasks involved in the contest including answering trivia questions and watching videos.

View case study
--->

IA Diagrams, userflows and wireframes

I created IA diagrams of the microsite and userflows demonstrating the experience of users landing on the website for the first time and register for the context, returning to the website to view episodes, answer trivia questions and earn ballots. I created clickable wireframes of the website and the mobile application and reviewed the visual designs to ensure there is consistency of design patterns and UX best practices across the website.

No items found.
THE SOLUTION

A cohesive story on the landing page

With the episodes being released each week and the contest including vehicle assets and trivia questions, we worried about a confusing landing page. Our design focused on funneling contest goers and series fans directly from the landing page to their targeted content and ensuring that a cohesive and simplified story about the microsite is presented on the landing page.

View case study
--->
No items found.
the solution

Incentivizing users to explore content

We made sure the registration flow for the contest was frictionless and that the series fans could enjoy the episodes without being interrupted by the contest goers. We allowed users to watch the episodes and collect the ballots without registering, but every time they returned, we encouraged them to register for the contest and keep their earned ballots through a dashboard. This resulted in deeper consumer engagement, more interaction with the vehicle features, plus crucial email capture for subsequent lead generation.

View case study
--->
No items found.
the solution
--->
No items found.
Results and next steps
The website was launched in September 2016 and was live for eight weeks. The campaign performed above expectations with a 42% increase in contest entries, 27% increase in email opt-ins, and 28% interaction with trivia questions.
See how I implemented the design system
--->

Other Projects

Data Visualization
Discovery for Instacart's Insights Portal
lock
This project is under NDA.
Insights Portal allows retailers on Instacart to monitor their performance and analyze opportunities for growth. I conducted a design discovery to identify requirements for a redesign.
--->
Product Design
Catalog Ingestion for New Retailers
lock
This project is under NDA.
I worked with a product manager and a team of engineers to redesign the way Instacart ingests new retailer's catalogs.
--->
Design Leadership
Leading Design at a Legal Tech Startup
lock
This project is under NDA.
I implemented the design operations at ROSS and transformed the company from an engineering-driven team into a user-centric collaborative product team that continuously iterated and validated solutions with user research.
--->
Design System
Developing a Design System for ROSS
lock
This project is under NDA.
I planned and conducted a brand perception survey and gap analysis to define guiding principles for a refreshed visual identity for ROSS and lead a team to create and implement ROSS’s reusable component library.
--->
Product Design
Redesigning Search for Legal Research
lock
This project is under NDA.
As design lead, I led the redesign of ROSS's core feature that played major role in increasing our NPS from low single digits to +50.
--->
Information Architecture
Defining the IA of U.S Jurisdictions
lock
This project is under NDA.
Jurisdictions are the most critical information to help lawyers identify relevance of a case when conducting legal research. I defined the IA of U.S Jurisdictions in our system to enable a robust filtering experience.
--->
Design Leadership
Planning an App Redesign for a Startup
lock
This project is under NDA.
As ROSS was preparing for Q3 sprint planning, I helped facilitate cross-functional ideation workshops and design studios to create alignment across the company on a vision for a redesigned app that solved the most critical user problems.
--->
Interaction Design
Interaction Design Pattern Library for AI
lock
This project is under NDA.
As the driving force behind Smarter Patterns at Myplanet, I audited AI powered applications, defined heuristics and wrote definitions for interaction patterns to help designers build user-friendly AI applications.
--->
Interaction Design
Designing Equinix Cloud Exchange Fabric
lock
This project is under NDA.
As an interaction designer at Myplanet, I was integrated with the product team at Equinix to support the redesign of ECX that introduced visual network topology diagrams and network setups for cloud engineers.
--->
Information Architecture
Tree Testing & IA Design for an HR Hub
lock
This project is under NDA.
As an interaction designer at Myplanet, I planned and conducted A/B testing, tree testing in optimal workshop and usability tests to redesign the information architecture of our client's HR hub.
--->
Design Leadership
Leading UX Research at a Startup
lock
This project is under NDA.
I helped ROSS move from limited and inconsistent user research to continuously conducting generative and evaluative research to identify the right problems to solve, build the right things and build them well.
--->
Interaction Design
Redesigning a Polar Expedition Website
lock
This project is under NDA.
I planned and conducted user research, facilitated collaborative client workshops, created user flows and wireframes to redefine the way agents and travellers discover and book their polar expeditions.
--->
Service Design
Improving Culture of Feedback at Salesforce
lock
This project is under NDA.
Conducted stakeholders and employee interviews, literature review and comparative analysis to define personas and a journey map to help uncover opportunities for improving the experience of feedback at Salesforce.
--->
Strategy & Interaction Design
Platform Solution for Manufacturing
lock
This project is under NDA.
I led the interaction design of a solution to connect employees of manufacturing services to an app to schedule shifts, assign jobs, receive work orders and instructions, mark completions and more.
--->
User Experience Design
Gamifying an automotive campaign
lock
This project is under NDA.
Defined the user experience of a campaign microsite that allowed our client to integrate a 10-week adventure series with a contest to win a line up of their vehicles.
--->